Showing posts with label 3rd person Shooter. Show all posts
Showing posts with label 3rd person Shooter. Show all posts

3rd Person Shooter, Camera Modification

It's been awhile since the promised update. But I wanted to post a quick video of the new camera system. It's just basically a following 3rd Person Cam. Any feedback is appreciated.

November update- splash screen and Title screen!!!

This is a quick little something I threw together as a front-end for the project... This is in the hopes that I will have a small playable demo by the year's end.

October Update

October has been a productive month!! We now have a dialog system, I was able to re-implement the enemy AI system that I had intended. And on top of that, I also ended up with a very effective but simple way of spawning items and characters. There is still a bit of work to go, but an actual demo is not much further down the road hopefully.

Help Wanted!

I am just one marginally talented guy, and I can't do it alone. As I flesh out my vision for this project, it is obvious that I am going to need a lot, and I mean A LOT of help.

If you are a like-minded hobbyist and have any of the skills listed below, then keep reading. I'm not looking for people to dedicate every waking hour to this, just a few people to lend a hand here and there...

I am looking for:
Quest Writers
3d Animators
3d Character Designers
3d Level designers
VFX Artists

A short description of the project:
A 3rd Person zombie/survival RPG/shooter that takes place in a near future post-apocalyptic setting.

If you are interested, please click "Contact Me!" at the top of the page.

October Update...Back into the cave

There is nothing new to show and tell, really. For now and the near future, I'm going back into the cave to undertake the task of coding in a bunch of enemies into the game. this consists of adding the models and making physics, collisions and scanning work. If that wasn't enough work, Then I have to take on the task of migrating all of that data into the Save/Load system. In a couple words, It's going to be boring/arduous work. When I re-emerge, hopefully, I will have a playable demo ready and available...

Stay Tuned.

Iso Shooter Update



Latest video showing development progress. Featuring a pause system, Weapon Inventory, Ammo Inventory, Enemy AI, Drivable Vehicles, Collectible Items,

Tea Party!!!

This is another update to my third person shooter project. I have the basic framework of a functional 3rd person shooter finished, and in this video I am demonstrating drivable vehicles and the newly added enemy AI as well.

I still plan on adding some type of inventory system beyond the existing weapon inventory (trading system, perhaps) and also a save/load system.

Please comment, but remember that this is a work in progress. Most of the visual assets are placeholder art.

Work in Progress #2

This is another update to the 3rd Person Shooter project. This time I have added a drivable vehicle.

Work in Progress

This is a quick video I recorded to document my progress with my ongoing 3rd Person Shooter project.

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