October Update...Back into the cave

There is nothing new to show and tell, really. For now and the near future, I'm going back into the cave to undertake the task of coding in a bunch of enemies into the game. this consists of adding the models and making physics, collisions and scanning work. If that wasn't enough work, Then I have to take on the task of migrating all of that data into the Save/Load system. In a couple words, It's going to be boring/arduous work. When I re-emerge, hopefully, I will have a playable demo ready and available...

Stay Tuned.

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