October Update
Monday, October 25, 2010
6:52 AM
Labels: 3d rad , 3drad , 3rd person Shooter , computer game , first person shooter , Fps , game development
Labels: 3d rad , 3drad , 3rd person Shooter , computer game , first person shooter , Fps , game development
October has been a productive month!! We now have a dialog system, I was able to re-implement the enemy AI system that I had intended. And on top of that, I also ended up with a very effective but simple way of spawning items and characters. There is still a bit of work to go, but an actual demo is not much further down the road hopefully.
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