Project Update- Muzzle Flash and Damage blur
Saturday, November 20, 2010
8:20 AM
Labels: 3d rad , 3drad , first person shooter , Fps , free 3d game engine
Labels: 3d rad , 3drad , first person shooter , Fps , free 3d game engine
A couple of quick video updates:
The frame rate was a little low, so Fraps had a hard time catching the muzzle flash.
The frame rate was a little low, so Fraps had a hard time catching the muzzle flash.