August Update 3rd Person Shooter Project



Yet another update to my 3rd person shooter project. I have changed the the vehicle cam to be user controlled, like the character object. I also have added the First Aid Kit Item. I also added several new meshes, namely the ammo Item to go along with the First Aid Kit.

The biggest update is the addition of a fully working Save/Load system. At first I wanted to be able to save and load at any point during the game. But the more I think about it, the saving and loading should only take place when changing or starting levels.

At this point, the basic "engine" is in a very usable state. I would go so far as to say that, excluding the production items such as shaders, and game assets, The engine itself is in the ballpark of being 85% to 90% complete.

It was my goal from the outset to make this project modular, so anyone would be able to create derivative games from the source, And it looks like to a large extent, this is going to be very possible. A person should be able to build a 3rd person shooter from this engine, simply by adding custom artwork and changing some settings.

The entire multiplayer system has yet to be explored as it is not a priority at the moment...
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